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author | David Walter Seikel | 2016-02-18 22:59:36 +1000 |
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committer | David Walter Seikel | 2016-02-18 22:59:36 +1000 |
commit | 17eb7606dbd9b9d4d9078b924f22c63cabc69081 (patch) | |
tree | 2322be7e48e8d4954aa06a68b2af2fba41da698f /docs/index.html | |
parent | Shifting docs stuff around, getting more of it into the web pages, and combin... (diff) | |
download | SledjHamr-17eb7606dbd9b9d4d9078b924f22c63cabc69081.zip SledjHamr-17eb7606dbd9b9d4d9078b924f22c63cabc69081.tar.gz SledjHamr-17eb7606dbd9b9d4d9078b924f22c63cabc69081.tar.bz2 SledjHamr-17eb7606dbd9b9d4d9078b924f22c63cabc69081.tar.xz |
Polish up the docs merge.
Diffstat (limited to 'docs/index.html')
-rw-r--r-- | docs/index.html | 25 |
1 files changed, 11 insertions, 14 deletions
diff --git a/docs/index.html b/docs/index.html index f4f90ac..83827b5 100644 --- a/docs/index.html +++ b/docs/index.html | |||
@@ -15,40 +15,37 @@ Welcome to the home of SledjHamr! | |||
15 | <li><a href="SledjHamr.html">SledjHamr</a> Tearing down the garden walls.</li> | 15 | <li><a href="SledjHamr.html">SledjHamr</a> Tearing down the garden walls.</li> |
16 | <li>Server side -</li> | 16 | <li>Server side -</li> |
17 | <ul> | 17 | <ul> |
18 | <li><a href="SledjHamr/privacy.txt">privacy</a> We take privacy seriously.</li> | 18 | <li>We take <a href="SledjHamr/privacy.txt">privacy</a> seriously.</li> |
19 | <li><a href="SledjHamr/portals.txt">portals</a> Killer feature!</li> | 19 | <li><a href="SledjHamr/portals.txt">portals</a> Killer feature!</li> |
20 | <li><a href="OMG-WTF-BBQ.html">OMG WTF BBQ</a> A means of making UUIDs location-agnostic. This is where we deal with systems to keep track of where in the web assets are, and to cache them.</li> | 20 | <li><a href="OMG-WTF-BBQ.html">OMG WTF BBQ</a> A means of making UUIDs location-agnostic. This is where we deal with systems to keep track of where in the web assets are, and to cache them.</li> |
21 | <li><a href="SledjHamr/no_accounts.txt">no accounts</a> We don need no stinkin' accounts.</li> | 21 | <li><a href="SledjHamr/no_accounts.txt">no accounts</a> We don need no stinkin' accounts.</li> |
22 | <li><a href="NGIW.html">NGIW</a> REST is probably good to apply to the web server part. Alice wants JSON to, but see nails.</li> | 22 | <li><a href="NGIW.html">NGIW</a> REST is probably good to apply to the web server part. Alice wants JSON to, but see nails.</li> |
23 | <ul><li><a href="NGIW.Commands.html">NGIW.Commands</a> In the NGIW/REST world, how do I touch an object, or send it some other kind of message?</li></ul> | 23 | <ul><li><a href="NGIW.Commands.html">NGIW.Commands</a> In the NGIW/REST world, how do I touch an object, or send it some other kind of message?</li></ul> |
24 | <li><a href="SledjHamr/The_Naminator.txt">The Naminator</a> The Naminator eliminates human readable names, to make way for computer names from SkyNet. Or something.</li> | 24 | <li><a href="SledjHamr/The_Naminator.txt">The Naminator</a> eliminates human readable names, to make way for computer names from SkyNet. Or something.</li> |
25 | <li><a href="SledjHamr/README.LuaSL">LuaSL</a> LuaSL a new scripting engine.</li> | 25 | <li><a href="LuaSL-New-scripting-engine.html">LuaSL</a> a new scripting engine, with extra speeeeeed!</li> |
26 | <ul> | 26 | <ul> |
27 | <li><a href="LuaSL-New-scripting-engine.html">LuaSL, a new scripting engine</a> Speeeeeed!</li> | ||
28 | <li><a href="LSL-functions-implemented.html">LSL functions implemented</a></li> | 27 | <li><a href="LSL-functions-implemented.html">LSL functions implemented</a></li> |
29 | </ul> | 28 | </ul> |
30 | <li><a href="SledjHamr/README.Lspace">Lspace</a> Sim contents server.</li> | 29 | <li><a href="SledjHamr/README.Lspace">Lspace</a> Sim contents server.</li> |
31 | <li><a href="SledjHamr/love.txt">love</a> Love makes the world go around.</li> | 30 | <li><a href="SledjHamr/love.txt">love</a> makes the world go around.</li> |
32 | <li> HamrSpace inventory server, a pocket universe where cartoon characters keep their giant hammers.</li> | 31 | <li>HamrSpace inventory server, a pocket universe where cartoon characters keep their giant hammers.</li> |
33 | <li><a href="Grid-data-flow.html">Grid data flow</a> Documenting the flow of data through an OpenSim system, so we can replace it.</li> | 32 | <li>Documenting the <a href="Grid-data-flow.html">flow of data</a> through an OpenSim system, so we can replace it.</li> |
34 | </ul> | 33 | </ul> |
35 | <li><a href="Nails.html">Nails</a> How to put it all together.</li> | 34 | <li><a href="Nails.html">Nails</a> bangs it all together, mostly via the command pump.</li> |
36 | <li><a href="SledjHamr/README.nails">nails</a> Nails bangs it all together.</li> | ||
37 | <li><a href="ClientHamr/README.mumble">mumble</a> Voice integration.</li> | 35 | <li><a href="ClientHamr/README.mumble">mumble</a> Voice integration.</li> |
38 | <li><a href="SledjHamr/README.libraries">libraries</a> The various libraries used.</li> | 36 | <li>The various <a href="SledjHamr/README.libraries">libraries</a> used.</li> |
39 | <li><a href="Croquet-integration.html">Croquet integration</a> Just an idea, but we should support other virtual world tech if we can.</li> | 37 | <li><a href="Croquet-integration.html">Croquet integration</a> Just an idea, but we should support other virtual world tech if we can.</li> |
40 | <li><a href="ClientHamr.html">ClientHamr</a> How to rip code out of the client and make it better.</li> | 38 | <li><a href="ClientHamr.html">ClientHamr</a> How to rip code out of the client and make it better.</li> |
41 | <ul> | 39 | <ul> |
42 | <li><a href="ClientHamr/README.woMan">woMan</a> Virtual world account and viewer manager.</li> | 40 | <li><a href="ClientHamr/README.woMan">woMan</a> Virtual world account and viewer manager.</li> |
43 | <li><a href="ClientHamr/WebBrowsers.txt">web browsers</a> How to deal with sucky web browsers.</li> | 41 | <li>How to deal with sucky <a href="ClientHamr/WebBrowsers.txt">web browsers</a>.</li> |
44 | <li><a href="ClientHamr/TellinBone.txt">TellinBone</a> A virtual Android "phone".</li> | 42 | <li><a href="ClientHamr/TellinBone.txt">TellinBone</a> A virtual Android "phone".</li> |
45 | <li><a href="ClientHamr/ScriptEditor.txt">script editor</a> Blue sky editor idea, will the stars align?</li> | 43 | <li>Blue sky <a href="ClientHamr/ScriptEditor.txt">script editor</a> idea, will the stars align?</li> |
46 | <li><a href="ClientHamr/README.purkle">purkle</a> Jabber / XMPP integration.</li> | 44 | <li><a href="ClientHamr/README.purkle">purkle</a> Jabber / XMPP integration.</li> |
47 | <li><a href="InworldAnimationEditor.html">InworldAnimationEditor</a> I dream of mixing qavimator into the client.</li> | 45 | <li><a href="InworldAnimationEditor.html">InworldAnimationEditor</a> I dream of mixing qavimator into the client.</li> |
48 | <li><a href="ClientHamr/README.GuiLua">GuiLua</a> Skang for SledjHamr.</li> | 46 | <li><a href="ClientHamr/README.GuiLua">GuiLua</a> Skang for SledjHamr.</li> |
49 | <li><a href="ClientHamr/README.extantz">extantz</a> The viewer.</li> | 47 | <li><a href="ClientHamr/README.extantz">extantz</a> The viewer.</li> |
50 | <li><a href="ClientHamr/README.BVJ">BVJ</a> Animations.</li> | 48 | <li><a href="BVJ.html">BVJ</a> New and improved animations, with extra attachment points included.</li> |
51 | <ul><li><a href="BVJ.html">BVJ</a> New and improved animations, with extra attachment points included.</li></ul> | ||
52 | <li><a href="BlackListAssetServersTracker.html">BlackListAssetServersTracker</a> Might be cool if you could accept/reject asset servers. For copyright control or to avoid seeing yucky stuff.</li> | 49 | <li><a href="BlackListAssetServersTracker.html">BlackListAssetServersTracker</a> Might be cool if you could accept/reject asset servers. For copyright control or to avoid seeing yucky stuff.</li> |
53 | <li><a href="ClientHamr/README.bGod">bGod</a> Admin / manager tools.</li> | 50 | <li><a href="ClientHamr/README.bGod">bGod</a> Admin / manager tools.</li> |
54 | </ul> | 51 | </ul> |