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author | David Walter Seikel | 2016-02-20 12:31:37 +1000 |
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committer | David Walter Seikel | 2016-02-20 12:31:37 +1000 |
commit | 080e27a38c508b2370cfe7f0152183f99a17131a (patch) | |
tree | 7a153d59ce96915416e4788b73554e1e7739230d /docs/ClientHamr/BVJ.html | |
parent | Run the docs through a spell checker. (diff) | |
download | SledjHamr-080e27a38c508b2370cfe7f0152183f99a17131a.zip SledjHamr-080e27a38c508b2370cfe7f0152183f99a17131a.tar.gz SledjHamr-080e27a38c508b2370cfe7f0152183f99a17131a.tar.bz2 SledjHamr-080e27a38c508b2370cfe7f0152183f99a17131a.tar.xz |
Rearrange the docs.
Diffstat (limited to '')
-rw-r--r-- | docs/ClientHamr/BVJ.html (renamed from docs/BVJ.html) | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/docs/BVJ.html b/docs/ClientHamr/BVJ.html index a539705..d01f234 100644 --- a/docs/BVJ.html +++ b/docs/ClientHamr/BVJ.html | |||
@@ -158,7 +158,7 @@ implement animating link sets, and interaction with the sim physics.</p> | |||
158 | <p>There are use cases where it makes good sense to communicate an animation between clients with almost no server interaction. Why pay 10 Bogus-Bucks to adjust the position of my hand as we sit next to each other. I'll just edit my avatar to move my hand and the client will make a BVJ file ship it to your client which will show it to you.</p> | 158 | <p>There are use cases where it makes good sense to communicate an animation between clients with almost no server interaction. Why pay 10 Bogus-Bucks to adjust the position of my hand as we sit next to each other. I'll just edit my avatar to move my hand and the client will make a BVJ file ship it to your client which will show it to you.</p> |
159 | <p> </p> | 159 | <p> </p> |
160 | <h3> Changing Poses </h3> | 160 | <h3> Changing Poses </h3> |
161 | <p>Fang Said: See the very last paragraph of <a href="SledjHamr.html">SledjHamr</a>, the "random notes from my old Web 3.0 document " section at the bottom, to see one suggested method of moving your hand.</p> | 161 | <p>Fang Said: See the very last paragraph of <a href="../SledjHamr.html">SledjHamr</a>, the "random notes from my old Web 3.0 document " section at the bottom, to see one suggested method of moving your hand.</p> |
162 | <p>Alice Replied: Looks cool, but requires Inverse Kinematics (if you mean the touch commands), or some puppeteer protocol that I know nothing about.</p> | 162 | <p>Alice Replied: Looks cool, but requires Inverse Kinematics (if you mean the touch commands), or some puppeteer protocol that I know nothing about.</p> |
163 | <p>What I imagine right now is <a href="InworldAnimationEditor.html">InworldAnimationEditor</a></p> | 163 | <p>What I imagine right now is <a href="InworldAnimationEditor.html">InworldAnimationEditor</a></p> |
164 | <h2>links</h2> | 164 | <h2>links</h2> |