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author | David Walter Seikel | 2014-09-14 12:02:12 +1000 |
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committer | David Walter Seikel | 2014-09-14 12:02:12 +1000 |
commit | 8cdaa793040d9f99d289f1f7527f2181af30a47e (patch) | |
tree | 62f9475955af20def72d7f2aa1dca5fa6434c4af /TODO | |
parent | Say which script failed compiling. (diff) | |
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More TODO.
Diffstat (limited to 'TODO')
-rw-r--r-- | TODO | 10 |
1 files changed, 10 insertions, 0 deletions
@@ -1,5 +1,15 @@ | |||
1 | FIXES - | 1 | FIXES - |
2 | 2 | ||
3 | LuaSL crashes | ||
4 | ------------- | ||
5 | |||
6 | In 00b7923f-dcd9-4d13-b850-ce3298943663_script.lsl and lots of similar | ||
7 | scripts, functions refer to globals that are declared AFTER. This | ||
8 | causes LuaSL to segie at output time. This is apparently legal in LSL, | ||
9 | at least in OpenSim's version. At least it's legal in Lua to. | ||
10 | |||
11 | Hmmm, empty functions get no end, that's NOT legal in Lua. | ||
12 | |||
3 | Project paths | 13 | Project paths |
4 | ------------- | 14 | ------------- |
5 | 15 | ||