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author | David Walter Seikel | 2012-01-04 17:55:13 +1000 |
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committer | David Walter Seikel | 2012-01-04 17:55:13 +1000 |
commit | 3417cf27632b0a519d8466da816894278d4bd945 (patch) | |
tree | fa15a20747080c120e6280ab4fe6e14e98b4518c /README | |
parent | first commit (diff) | |
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Actually write the README.
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1 | OpenSim (OS) and Second Life (SL) technology leave a lot to be desired. | ||
2 | If they are ever going to take off, there needs to be a serious | ||
3 | redesign. However, writing an entire virtual world system from scratch | ||
4 | is a huge job, especially for a tiny team. So we will use the existing | ||
5 | OS and SL open source software as crutches, using them to run at least | ||
6 | one virtual world, while we slowly replace bits and pieces as we get to | ||
7 | them. In this way, we can have our cake and eat it to. Not having to | ||
8 | slave away for years just to get to the point where we have a single | ||
9 | avatar standing still in an empty world. | ||
10 | |||
11 | http://wiki.infinitegrid.org/index.php/OMG discusses our plans. \ No newline at end of file | ||