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authorDavid Walter Seikel2012-02-23 20:44:28 +1000
committerDavid Walter Seikel2012-02-23 20:44:28 +1000
commitd6ad5f15e40e7c8d289d89622deac7cc72977e53 (patch)
tree0aba743c8c74943396c11e51fa725596c70200b8 /LuaSL
parentChange the quit timer into a more general purpose timed events timer, for mor... (diff)
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Have the returns from external function calls include the word "return" at the start.
Diffstat (limited to 'LuaSL')
-rw-r--r--LuaSL/src/LuaSL_main.c2
-rw-r--r--LuaSL/src/LuaSL_test.c41
2 files changed, 22 insertions, 21 deletions
diff --git a/LuaSL/src/LuaSL_main.c b/LuaSL/src/LuaSL_main.c
index fcbfa03..5a56a88 100644
--- a/LuaSL/src/LuaSL_main.c
+++ b/LuaSL/src/LuaSL_main.c
@@ -12,7 +12,7 @@ static Eina_Bool _sleep_timer_cb(void *data)
12 gameGlobals *game = script->game; 12 gameGlobals *game = script->game;
13 13
14 PD("Waking up %s", script->SID); 14 PD("Waking up %s", script->SID);
15 sendToChannel(script->SID, "0.0", NULL, NULL); 15 sendToChannel(script->SID, "return 0.0", NULL, NULL);
16 return ECORE_CALLBACK_CANCEL; 16 return ECORE_CALLBACK_CANCEL;
17} 17}
18 18
diff --git a/LuaSL/src/LuaSL_test.c b/LuaSL/src/LuaSL_test.c
index b29d6c3..3d27dd2 100644
--- a/LuaSL/src/LuaSL_test.c
+++ b/LuaSL/src/LuaSL_test.c
@@ -252,26 +252,27 @@ static Eina_Bool _data(void *data, int type __UNUSED__, Ecore_Con_Event_Server_D
252 } 252 }
253 else 253 else
254 { 254 {
255 if (0 == strcmp(command, "llGetKey()")) // Send back a random UUID for testing. 255 // Send back some random or fixed values for testing.
256 sendForth(game, SID, "\"%08lx-%04lx-%04lx-%04lx-%012lx\"", random(), random() % 0xFFFF, random() % 0xFFFF, random() % 0xFFFF, random()); 256 if (0 == strcmp(command, "llGetKey()"))
257 else if (0 == strcmp(command, "llGetOwner()")) // Send back a random UUID for testing. 257 sendForth(game, SID, "return \"%08lx-%04lx-%04lx-%04lx-%012lx\"", random(), random() % 0xFFFF, random() % 0xFFFF, random() % 0xFFFF, random());
258 sendForth(game, SID, "\"%08lx-%04lx-%04lx-%04lx-%012lx\"", random(), random() % 0xFFFF, random() % 0xFFFF, random() % 0xFFFF, random()); 258 else if (0 == strcmp(command, "llGetOwner()"))
259 else if (0 == strcmp(command, "llGetPos()")) // Send back a fixed position for testing. 259 sendForth(game, SID, "return \"%s\"", ownerKey);
260 sendForth(game, SID, "{x=128.0, y=128.0, z=128.0}"); 260 else if (0 == strcmp(command, "llGetPos()"))
261 else if (0 == strcmp(command, "llGetRot()")) // Send back a fixed rotation for testing. 261 sendForth(game, SID, "return {x=128.0, y=128.0, z=128.0}");
262 sendForth(game, SID, "{x=0.0, y=0.0, z=0.0, s=1.0}"); 262 else if (0 == strcmp(command, "llGetRot()"))
263 else if (0 == strcmp(command, "llGetObjectDesc()")) // Send back a blank description for testing. 263 sendForth(game, SID, "return {x=0.0, y=0.0, z=0.0, s=1.0}");
264 sendForth(game, SID, "\"\""); 264 else if (0 == strcmp(command, "llGetObjectDesc()"))
265 else if (0 == strncmp(command, "llGetAlpha(", 11)) // Send back a fixed alpha for testing. 265 sendForth(game, SID, "return \"\"");
266 sendForth(game, SID, "1.0"); 266 else if (0 == strncmp(command, "llGetAlpha(", 11))
267 else if (0 == strcmp(command, "llGetInventoryNumber(7)")) // Send back a fixed value for testing. 267 sendForth(game, SID, "return 1.0");
268 sendForth(game, SID, "3"); 268 else if (0 == strcmp(command, "llGetInventoryNumber(7)"))
269 else if (0 == strcmp(command, "llGetInventoryName(7, 2)")) // Send back a fixed value for testing. 269 sendForth(game, SID, "return 3");
270 sendForth(game, SID, "\".readme\""); 270 else if (0 == strcmp(command, "llGetInventoryName(7, 2)"))
271 else if (0 == strcmp(command, "llGetInventoryName(7, 1)")) // Send back a fixed value for testing. 271 sendForth(game, SID, "return \".readme\"");
272 sendForth(game, SID, "\".POSITIONS\""); 272 else if (0 == strcmp(command, "llGetInventoryName(7, 1)"))
273 else if (0 == strcmp(command, "llGetInventoryName(7, 0)")) // Send back a fixed value for testing. 273 sendForth(game, SID, "return \".POSITIONS\"");
274 sendForth(game, SID, "\".MENUITEMS\""); 274 else if (0 == strcmp(command, "llGetInventoryName(7, 0)"))
275 sendForth(game, SID, "return \".MENUITEMS\"");
275 else 276 else
276 PI("Script %s sent command %s", SID, command); 277 PI("Script %s sent command %s", SID, command);
277 } 278 }