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authorDavid Walter Seikel2012-02-23 21:13:21 +1000
committerDavid Walter Seikel2012-02-23 21:13:21 +1000
commit2dd3f2f091df0ca5a6de9364e598220721e90f86 (patch)
tree5c224675fd103346b1f87d889663c8116ea5590b /LuaSL
parentMake events work. Use a common communicatons loop. A bit of rearranging. (diff)
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Bump the script quitting time.
Diffstat (limited to 'LuaSL')
-rw-r--r--LuaSL/src/LuaSL_test.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/LuaSL/src/LuaSL_test.c b/LuaSL/src/LuaSL_test.c
index 3d27dd2..1008e8f 100644
--- a/LuaSL/src/LuaSL_test.c
+++ b/LuaSL/src/LuaSL_test.c
@@ -118,12 +118,12 @@ static Eina_Bool _timer_cb(void *data)
118// sendForth(game, me->SID, "events.touch_start(1)"); 118// sendForth(game, me->SID, "events.touch_start(1)");
119 break; 119 break;
120 } 120 }
121 case 7 : 121 case 9 :
122 { 122 {
123 sendForth(game, me->SID, "quit()"); 123 sendForth(game, me->SID, "quit()");
124 break; 124 break;
125 } 125 }
126 case 9 : 126 case 11 :
127 { 127 {
128 exit = TRUE; 128 exit = TRUE;
129 break; 129 break;