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author | David Walter Seikel | 2012-02-25 06:13:18 +1000 |
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committer | David Walter Seikel | 2012-02-25 06:13:18 +1000 |
commit | 4f7d3205f502db5942ae18732f7aa634a72d72b2 (patch) | |
tree | 1a11da78cb21c0afda5cab94c5f9108cdb3ae864 /LuaSL/src/LuaSL_threads.h | |
parent | Merge the luaproc structure into the script structure, and use that instead. (diff) | |
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Partial rewrite of the luaproc messages. Still not fixed yet.
Diffstat (limited to 'LuaSL/src/LuaSL_threads.h')
-rw-r--r-- | LuaSL/src/LuaSL_threads.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/LuaSL/src/LuaSL_threads.h b/LuaSL/src/LuaSL_threads.h index b5f019b..b7f6449 100644 --- a/LuaSL/src/LuaSL_threads.h +++ b/LuaSL/src/LuaSL_threads.h | |||
@@ -53,7 +53,7 @@ void luaprocInit(void); | |||
53 | int sched_create_worker(void); | 53 | int sched_create_worker(void); |
54 | 54 | ||
55 | void newProc(const char *code, int file, script *lp); | 55 | void newProc(const char *code, int file, script *lp); |
56 | const char *sendToChannel(const char *chname, const char *message, script **dst, channel *chn); | 56 | const char *sendToChannel(gameGlobals *game, const char *chname, const char *message, script **dst, channel *chn); |
57 | 57 | ||
58 | /* join all worker threads and exit */ | 58 | /* join all worker threads and exit */ |
59 | void sched_join_workerthreads(void); | 59 | void sched_join_workerthreads(void); |