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author | David Walter Seikel | 2012-02-10 19:39:18 +1000 |
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committer | David Walter Seikel | 2012-02-10 19:39:18 +1000 |
commit | e96327ec36a24b8bc3c6acd4a3ddc8522acc30f4 (patch) | |
tree | 47dbdf94bcefee5a9cf62d80177e88913cb49033 /LuaSL/Test sim/objects/onefang's test bed/~memory.lsl | |
parent | Think I sorted out what OpenSim does with script UUIDs, and that C# has suita... (diff) | |
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Shift things around so that now sim objects include their UUID in the name.
Diffstat (limited to '')
-rw-r--r-- | LuaSL/Test sim/objects/onefang%27s%20test%20bed.5cb927d5-1304-4f1a-9947-308251ef2df0/~memory.lsl (renamed from LuaSL/Test sim/objects/onefang's test bed/~memory.lsl) | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/LuaSL/Test sim/objects/onefang's test bed/~memory.lsl b/LuaSL/Test sim/objects/onefang%27s%20test%20bed.5cb927d5-1304-4f1a-9947-308251ef2df0/~memory.lsl index c72b6e2..c72b6e2 100644 --- a/LuaSL/Test sim/objects/onefang's test bed/~memory.lsl +++ b/LuaSL/Test sim/objects/onefang%27s%20test%20bed.5cb927d5-1304-4f1a-9947-308251ef2df0/~memory.lsl | |||