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author | David Walter Seikel | 2012-01-04 19:47:42 +1000 |
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committer | David Walter Seikel | 2012-01-04 19:47:42 +1000 |
commit | 65efb4559cdf5225103837d1c9c0328b6479bba7 (patch) | |
tree | f5790af0f7fc97b98f7d998a49e9674d7a1172b1 /ClientHamr/BVJ/README | |
parent | Make some plans. (diff) | |
download | SledjHamr-65efb4559cdf5225103837d1c9c0328b6479bba7.zip SledjHamr-65efb4559cdf5225103837d1c9c0328b6479bba7.tar.gz SledjHamr-65efb4559cdf5225103837d1c9c0328b6479bba7.tar.bz2 SledjHamr-65efb4559cdf5225103837d1c9c0328b6479bba7.tar.xz |
README files should include at least a basic description of what it's all about. Filled them in.
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-rw-r--r-- | ClientHamr/BVJ/README | 8 |
1 files changed, 7 insertions, 1 deletions
diff --git a/ClientHamr/BVJ/README b/ClientHamr/BVJ/README index c65cc1f..44157cd 100644 --- a/ClientHamr/BVJ/README +++ b/ClientHamr/BVJ/README | |||
@@ -1 +1,7 @@ | |||
1 | Refer to - http://wiki.infinitegrid.org/index.php/BVJ \ No newline at end of file | 1 | Refer to - http://wiki.infinitegrid.org/index.php/BVJ |
2 | |||
3 | BVJ is extensions to the BVH animation format used by SL technology. | ||
4 | It's in the ClientHamr section coz on the server side, they are just | ||
5 | dealt with as blobs to be sent to the viewers. This may change if we | ||
6 | implement animating link sets, and interaction with the sim physics. | ||
7 | |||