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author | David Walter Seikel | 2014-12-26 19:19:40 +1000 |
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committer | David Walter Seikel | 2014-12-26 19:19:40 +1000 |
commit | e6d8495c5ebdb8388334e24e00e48d9bd72b1d6f (patch) | |
tree | 57e79e3bc3606e39086dca8304729d74fd551827 | |
parent | Clean up some TODOs and comments. (diff) | |
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Some notes about trees.
-rw-r--r-- | TODO | 21 |
1 files changed, 21 insertions, 0 deletions
@@ -160,3 +160,24 @@ What is - | |||
160 | Stored surface buffer (Launcher tests)? | 160 | Stored surface buffer (Launcher tests)? |
161 | Just the mapbuf thingy above I think. | 161 | Just the mapbuf thingy above I think. |
162 | 162 | ||
163 | |||
164 | |||
165 | Trees. | ||
166 | ------ | ||
167 | |||
168 | From a discussion https://plus.google.com/u/0/105915569012457699790/posts/e5ZXmTQp4ig?cfem=1 | ||
169 | |||
170 | By Tara Li. | ||
171 | |||
172 | |||
173 | "the Linden Trees are based on L-System generative techniques. 4a) Add | ||
174 | randomization to those L-System generations, so while the tree looks | ||
175 | like it's the same species, it's not the exact same specimen over and | ||
176 | over. You would need a seed value that might can be locked if you do | ||
177 | want identical copies, but that could be transmitted with the plant so | ||
178 | that it looks the same for all viewers, and 4b) Add a flag so that the | ||
179 | Linden Plant prim includes a particle system with data defining a bark | ||
180 | texture, a leaf billboard texture, and the parameters of the L-systems, | ||
181 | so you can define your own 1-prim Linden Plants. Include editor in the | ||
182 | client for Linden Plants to modify and create your own." | ||
183 | |||