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authorDavid Walter Seikel2014-06-01 18:40:52 +1000
committerDavid Walter Seikel2014-06-01 18:40:52 +1000
commit84a2eee94dee3624ddbd54479b6a2ab062de173e (patch)
tree550fda8f03dd29c030415ab432bb44ba0012721c
parentNotes++ (diff)
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TODO++
-rw-r--r--lib/LSLGuiMess.lua2
1 files changed, 2 insertions, 0 deletions
diff --git a/lib/LSLGuiMess.lua b/lib/LSLGuiMess.lua
index bee02c1..95f85c0 100644
--- a/lib/LSLGuiMess.lua
+++ b/lib/LSLGuiMess.lua
@@ -125,6 +125,8 @@ llSetTouchText(string text)
125 125
126 126
127 -- TODO - This should be generalised and moved elsewhere. 127 -- TODO - This should be generalised and moved elsewhere.
128 -- Likely as a Lua counterpart to doLuaString() in Runnr.c
129 -- Or just combine them.
128 local doLua = function (command) 130 local doLua = function (command)
129 -- Yes I know, it hurt my brain just writing this. lol 131 -- Yes I know, it hurt my brain just writing this. lol
130 -- It just swaps square brackets for curly ones, coz LSL uses [] to surround lists, and Lua uses {} to surround tables. 132 -- It just swaps square brackets for curly ones, coz LSL uses [] to surround lists, and Lua uses {} to surround tables.