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Diffstat (limited to '')
| -rw-r--r-- | locator_beacon_script.lsl | 130 | 
1 files changed, 130 insertions, 0 deletions
diff --git a/locator_beacon_script.lsl b/locator_beacon_script.lsl new file mode 100644 index 0000000..4441993 --- /dev/null +++ b/locator_beacon_script.lsl  | |||
| @@ -0,0 +1,130 @@ | |||
| 1 | // Onefang's locator beacon script version 1.0. | ||
| 2 | |||
| 3 | // A lot of this is just my tweaked up warpPos(), the rest is mostly trivial. | ||
| 4 | // So I'll put this into the public domain. | ||
| 5 | |||
| 6 | integer SIM_CHANNEL = -65767365; | ||
| 7 | float offset = 128.0; | ||
| 8 | integer jumpSize = 512; | ||
| 9 | |||
| 10 | goThere(vector destPos) | ||
| 11 | { | ||
| 12 | float distance = llVecDist(llGetPos(), destPos); | ||
| 13 | |||
| 14 | if (distance > 0.001) | ||
| 15 | { | ||
| 16 | integer jumps = 0; | ||
| 17 | integer time = llGetUnixTime(); | ||
| 18 | float oldDistance = 0; | ||
| 19 | //llSetPos(destPos); // This is not any faster, and only has a range of 10 meters. | ||
| 20 | //destPos += <0.0, 0.0, 2.0>; // Try to work around that damned Havok 4 bug. | ||
| 21 | |||
| 22 | // We call the central routine several times to free the massive amount of memory used. | ||
| 23 | do | ||
| 24 | { | ||
| 25 | jumps += warpPos(distance, destPos); | ||
| 26 | distance = llVecDist(llGetPos(), destPos); | ||
| 27 | } | ||
| 28 | while (distance > 1.0 && ((llGetUnixTime() - time) < 2)); // Long jump, no limit. | ||
| 29 | |||
| 30 | // OK, this is just being paranoid, but has been known to be needed in the past. | ||
| 31 | while ((distance > 0.001) && (0.001 < (distance - oldDistance)) // Failsafe. | ||
| 32 | && ((--jumps) > 0) && ((llGetUnixTime() - time) < 5)) // Time out. | ||
| 33 | { | ||
| 34 | llOwnerSay("Short hop from " + (string) llGetPos() + " of " + (string) distance + ". Jumps " + (string) jumps); | ||
| 35 | llSetPos(destPos); | ||
| 36 | oldDistance = distance; | ||
| 37 | distance = llVecDist(llGetPos(), destPos); | ||
| 38 | llSleep(0.5); | ||
| 39 | } | ||
| 40 | if (distance > 0.001) | ||
| 41 | { | ||
| 42 | llShout(0, "Failed to get to " + (string) destPos + ", I am @ " + (string) llGetPos()); | ||
| 43 | llInstantMessage(llGetOwner(), "Failed to get to " + (string) destPos + ", I am @ " + (string) llGetPos()); | ||
| 44 | } | ||
| 45 | } | ||
| 46 | } | ||
| 47 | |||
| 48 | integer warpPos(float distance, vector destPos) | ||
| 49 | { // R&D by Keknehv Psaltery, 05/25/2006 | ||
| 50 | // with a little pokeing by Strife, and a bit more | ||
| 51 | // some more munging by Talarus Luan | ||
| 52 | // Final cleanup by Keknehv Psaltery | ||
| 53 | // Extended distance by onefang Rejected. | ||
| 54 | // More optimizations by 1fang Fang. | ||
| 55 | |||
| 56 | // Compute the number of jumps necessary. | ||
| 57 | integer jumps = (integer) (distance / 10.0) + 1; | ||
| 58 | list rules = [PRIM_POSITION, destPos]; // The start for the rules list. | ||
| 59 | integer count = 1; | ||
| 60 | |||
| 61 | // Try and avoid stack/heap collisions. | ||
| 62 | if (jumps > jumpSize) | ||
| 63 | { | ||
| 64 | jumps = jumpSize; | ||
| 65 | llOwnerSay("Extra warp needed"); | ||
| 66 | } | ||
| 67 | while ((count = count << 1 ) < jumps) | ||
| 68 | rules += rules; | ||
| 69 | |||
| 70 | //Changed by Eddy Ofarrel to tighten memory use some more | ||
| 71 | llSetPrimitiveParams(rules + llList2List(rules, (count - jumps) << 1, count)); | ||
| 72 | //llOwnerSay("Jumps " + (string) jumps + " free " + (string) llGetFreeMemory()); | ||
| 73 | return jumps; | ||
| 74 | } | ||
| 75 | |||
| 76 | init() | ||
| 77 | { | ||
| 78 | vector scale = llGetScale(); | ||
| 79 | |||
| 80 | offset = scale.z / 2; | ||
| 81 | llListen(SIM_CHANNEL, "", NULL_KEY, ""); | ||
| 82 | } | ||
| 83 | |||
| 84 | default | ||
| 85 | { | ||
| 86 | state_entry() | ||
| 87 | { | ||
| 88 | init(); | ||
| 89 | } | ||
| 90 | |||
| 91 | on_rez(integer param) | ||
| 92 | { | ||
| 93 | SIM_CHANNEL = param; | ||
| 94 | init(); | ||
| 95 | } | ||
| 96 | |||
| 97 | attach(key attached) | ||
| 98 | { | ||
| 99 | init(); | ||
| 100 | } | ||
| 101 | |||
| 102 | listen(integer channel, string name, key id, string message) | ||
| 103 | { | ||
| 104 | if ("beacon " == llGetSubString(message, 0, 6)) | ||
| 105 | { | ||
| 106 | vector pos = (vector) llGetSubString(message, 7, -1); | ||
| 107 | |||
| 108 | if (ZERO_VECTOR != pos) | ||
| 109 | { | ||
| 110 | pos.z += offset; | ||
| 111 | // OpenSim bug, first one doesn't quite get there, second one needed. | ||
| 112 | // Happens with llSetPos() as well, llSetPrimitiveParams() at least does them both at once. | ||
| 113 | // Need warpPos anyway, which hides this bug. | ||
| 114 | goThere(pos); | ||
| 115 | llSetPrimitiveParams([PRIM_GLOW, ALL_SIDES, 1.0]); | ||
| 116 | llSetAlpha(1.0, ALL_SIDES); | ||
| 117 | } | ||
| 118 | } | ||
| 119 | else if ("nobeacon" == message) | ||
| 120 | llDie(); | ||
| 121 | } | ||
| 122 | |||
| 123 | touch_start(integer num_detected) | ||
| 124 | { | ||
| 125 | vector pos = llGetPos(); | ||
| 126 | |||
| 127 | pos.z -= offset; | ||
| 128 | llMapDestination(llGetRegionName(), pos, pos); | ||
| 129 | } | ||
| 130 | } | ||
