From 97f8f164a7a6219e9ea942e3ba51b1e3982902f8 Mon Sep 17 00:00:00 2001 From: Dave Seikel Date: Sun, 27 May 2018 01:18:52 +1000 Subject: Various minor clean ups. Including using more Markdown. --- README.md | 43 +++++++++++++++++++++++-------------------- 1 file changed, 23 insertions(+), 20 deletions(-) diff --git a/README.md b/README.md index a7358bc..3767101 100644 --- a/README.md +++ b/README.md @@ -1,15 +1,15 @@ # MLP-lite A lighter version of the MLP scripts, built for OpenSim. -MLP lite v3.0 for OpenSim is almost a complete rewrite by onefang -rejected, of the venerable MLP scripts. It uses OpenSim specific -functions, so wont work in Second Life. It might not work on some -OpenSim grids or sims, due to the use of OpenSim specific "high threat -level" functions. Test it first before putting it in anything important. +MLP lite v3.0 for OpenSim is almost a complete rewrite of the venerable +MLP scripts, by onefang rejected. It uses OpenSim specific functions, so +wont work in Second Life. It might not work on some OpenSim grids or +sims, due to the use of OpenSim specific "high threat level" functions. +Test it first before putting it in anything important. + The source code for MLP-lite is kept at https://github.com/onefang/MLP-lite and this file is written using GitHub Flavored Markdown. ---- CONTENTS: - INTRODUCTION @@ -79,26 +79,27 @@ with the latest MLP versions I had laying around. - Put all your poseball animations into one object (110 pairs or even more should be no problem). -- Create submenus for each category of poses, for instance: "Solo, -Boy-Girl, Girl-Girl, Dance, 3some, 4some" -- Shows up to nine poseballs depending on the submenu you select +- Create submenus for each category of poses, for instance: + - "Solo, Boy-Girl, Girl-Girl, Dance, 3some, 4some" +- Shows up to nine poseballs depending on the submenu you select. - Positions can be adjusted and saved into memory or notecard. -- Portable, can be worn and used everywhere +- Portable, can be worn and used everywhere. - Option to adjust height offset (Z) of all poses at once (for different persons/locations). - 15 poseball colours: - PINK, BLUE, PINK2, BLUE2, GREEN, MAGENTA, RED, ORANGE, WHITE, BLACK, - YELLOW, CYAN, RED2, TEAL, GREEN2 + - PINK, BLUE, PINK2, BLUE2, GREEN, MAGENTA, RED, ORANGE, WHITE, BLACK, + - YELLOW, CYAN, RED2, TEAL, GREEN2 -## OPERATION: +## BASIC OPERATION: - Click the MLP object to switch it on. - When everything has loaded the main menu will appear. - Select a submenu containing poses, and select a pose. Pose balls will appear. - Sit on your pose ball (Right-click - LOVE). -- To remove the balls, select 'EXTRAS>>' then 'STOP', or just walk away, +- When you are done, stand up. +- To remove the balls, select `EXTRAS>>` then `STOP`, or just walk away, it will shut down automatically when no one is around. ### ACCESS TO THE MAIN MENU: @@ -125,12 +126,12 @@ see examples in .MENUITEMS). You can adjust the poses to fit your own avatar and those you share MLP with. - Select a pose you want to adjust and sit on the balls. -- Select 'EXTRAS>> ' then 'ADJUST'. This changes the balls into +- Select `EXTRAS>> ` then `ADJUST`. This changes the balls into translucent beams. - Right-click a beam, select Edit and adjust the position (Shift-click to select more than one). - Position the balls anywhere within the sim. -- 'EXTRAS>>', 'OPTIONS>>', then 'Save Pos' stores the positions into a +- `EXTRAS>>`, `OPTIONS>>`, then `Save Pos` stores the positions into a new notecard. ### TO MAKE A BACKUP: @@ -150,7 +151,7 @@ to verify your changes, if desired. ### TO ADJUST HEIGHT OFFSET (Z): -Select 'EXTRAS>>', 'OPTIONS>>', then'Height>>' and click the 'Z'-buttons, +Select `EXTRAS>>`, `OPTIONS>>`, then`Height>>` and click the `Z`-buttons, this will adjust the height for all poses. Note: the offset height is stored in the objects Description, so any descriptions will be replaced. @@ -163,9 +164,8 @@ as MLP, just copy the MLP contents in the object of your choice. Open the POSE name | animation1 | animation2 ... -The changes will become active after MLP is (re)started. Use the 'Menu -Reset' command after changing -*.MENUITEMS* files. +The changes will become active after MLP is (re)started. Use the `Menu +Reset` command after changing .MENUITEMS* files. To give an expression to an animation, add one of the following suffixes to the anim name in the POSE line. (Just add it to the POSE config line, @@ -283,6 +283,9 @@ object. Don't worry about the poseballs, they are copies of the one in the MLP object. A balls will commit suicide if left behind somewhere (the MLP object needs to be within the same sim). + +## FAQ for CREATORS: + - Sometimes notecards or scripts won't open for editing, why? If the MLP object contains many things, access to it's contents can be -- cgit v1.1